0.1.2 Additions 1/11/2024


Additions/Changes

  • Made it harder to overflow the score by adding a millions counter.
    • This may be unreliable. If you find any errors in it, please reach out to me so I can fix it.
  • Replaced the normal ball's serve time with a score adder.
    • dunno if it'll break balance (if it's even there in the first place).
  • Fixed (I think) bug  where upgrade score thresholds would stop updating.
  • The score text now will scale down instead of wrapping back around and covering a lot of screen.
  • /pm fixed serve time skill.
  • /pm Adjusted prices.
    • /pm increased normal ball point add price.
    • /pm decreased accuracy ball prices broadly.
  • /pm All prices cap at 5 billion as to not allow an overflow error.
  • /pm Buffed the scatter ball generator skill to now create 5 balls instead of 1.
  • /ppm New font
  • /ppm Made it so the tooltip flips if it goes off screen
  • /ppm fixed some font errors

If I make any more changes later in the day I will edit this post.

I'll add /pm to things I did later today.

I'm thinking about slowing down the crit ball. And maybe speeding up or otherwise buffing the accurate ball. On another note: I'll have to make prices and stuff have a millions counter and scale more aggressively. Because it gets too fast/easy when the player acquires enough upgrades,

I did some playtesting, I have a/some thoughts:

I think the prices of objects will generally need to be increased with the normal ball buff.  I broke instant serving.

/ppm is after after the later additions. Came back after some feedback.

Files

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Jan 10, 2024

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